[1]
Arif, N. 2022. Perancangan Puzzle Sudoku Warisan Hanacaraka Menggunakan Metode Design Thinking dan Game Design. Ultimart: Jurnal Komunikasi Visual. 15, 2 (Dec. 2022), 196 - 207. DOI:https://doi.org/https://doi.org/10.31937/ultimart.v15i2.2582.