The Effect of Video Games Towards the Students' Academic Performance

Authors

  • Yohanes Brian Caesaryano Lala
  • Raymond Sunardi Oetama Universitas Multimedia Nusantara
  • Kimberly Lvina

DOI:

https://doi.org/10.31937/ijnmt.v11i2.3638

Abstract

Video games have remained popular ever since the video game industry boom in the 1980s. It has remained popular, especially for children, teenagers, and adults. However, video games have also sparked controversies among the population. Concerns have been raised regarding the harmful effects of video games, particularly regarding addictions. Video games have been accused by many of being the cause of lowering academic performance. Therefore, this study aims to explore the relationship between video games and the overall academic performance of university students in depth. We applied several statistical methods using a questionnaire, which 100 university students filled out. The insights uncovered from this study may help determine if and how much video games affect the academic performance of university students.

Downloads

Download data is not yet available.

Author Biography

Raymond Sunardi Oetama, Universitas Multimedia Nusantara

Fakultas Teknologi Informasi dan Komunikasi, Jurusan Sistem Informasi

Downloads

Published

2025-01-24

How to Cite

Lala, Y. B. C., Oetama, R. S., & Lvina, K. (2025). The Effect of Video Games Towards the Students’ Academic Performance. IJNMT (International Journal of New Media Technology), 11(2), 49–55. https://doi.org/10.31937/ijnmt.v11i2.3638