1.
Elaine E, Putri F, Suryadibrata A. Cross-Platform Mobile Based Crowdsourcing Application for Sentiment Labeling Using Gamification Method. IJNMT (International Journal of New Media Technology) [Internet]. 24Jan.2025 [cited 22Feb.2025];11(2):111-8. Available from: https://ejournals.umn.ac.id/index.php/IJNMT/article/view/3935