HANSUN, Seng. Gamified e-Commerce A New Paradigm on e-Media Business. Ultimatics : Jurnal Teknik Informatika, [S. l.], v. 4, n. 2, p. 28–31, 2012. DOI: 10.31937/ti.v4i2.317. Disponível em: https://ejournals.umn.ac.id/index.php/TI/article/view/317. Acesso em: 5 aug. 2025.