DEVELOPING HYBRID MEDIA INSTALLATION GAME IN TAMAN GAJAH TUNGGAL

Penulis

  • Agatha Maisie Tjandra Universitas Multimedia Nusantara
  • Lalitya Talitha Pinasthika Universitas Multimedia Nusantara
  • Rangga Winantyo Universitas Multimedia Nusantara

DOI:

https://doi.org/10.31937/ultimart.v13i1.1558

Abstrak

In the recent five years, City parks have been developing rapidly in urban cities in Indonesia. Built in 2007, Taman Gajah Tunggal is one of the city parks located in Tangerang. This park is situated at The Center of Tangerang City on the edge of Cisadane River. Like many public spaces in Indonesia, this park has littering issues by visitors' lack of care. This re- search is offered to develop social marketing by using a digital game for gaining awareness of Taman Gajah Tunggal's visitors age 17-30 years old about littering issues. This paper focused on developing the prototyping process in iteration design method by using a digital game to suggest possibilities design for future development interactive installation design in public space which can bring a new experience.

Unduhan

Data unduhan belum tersedia.

Biografi Penulis

Agatha Maisie Tjandra, Universitas Multimedia Nusantara

Fakultas Desain Komunikasi Visual, Jurusan Desain Komunikasi Visual

Diterbitkan

2020-06-15

Cara Mengutip

Tjandra, A. M., Pinasthika, L. T., & Winantyo, R. (2020). DEVELOPING HYBRID MEDIA INSTALLATION GAME IN TAMAN GAJAH TUNGGAL. ULTIMART Jurnal Komunikasi Visual, 13(1), 16–23. https://doi.org/10.31937/ultimart.v13i1.1558